This command shows and hides (toggles) the pause banner in the game's GUI. It will be saved in your game's installation folder. Specify a negative number to remove karma. This command toggles (enables and disables) fog of war (FoW). This debug command logs to the console the current land shares for estates or crowns. This command reloads all lakes existing across the game. If you do not specify an amount, the default (500) will be added. Specify negative numbers to remove harmony. This command will find and print a list of commands with the specified text in their name or description. change_religion [country tag / province id] [religion id]. This is a debug command, it is used to debug canals within the map. Optional. Names: Optional. If revolts are enabled, running this command will turn them off. The stability key, idea group key, or tech key you wish to add to a country. You can now use the following codes, has to be case sensitive: Contributed By:. This is a toggle command. If not specified, the country you are playing as will be affected. The ID of the court member you wish to change the religion of. Optional. May crash the game. That is how you can gain a vote, but you . Optional. The country tag of the country you wish to end the mission cooldown for. Specify a negative number to remove natives (-1 would remove 100 natives). This debug command will debug your game's save system. This command adds the specified amount of government ability points to your current country. NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. A permanent claim does not expire. The amount of navy tradition you wish to add. The country tag of the Buddhist country you wish to change the karma of. The country tag of the country you wish to add or remove military power to/from. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). This console command sets the religious school for the country with the specified country tag. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. If a heir already exists, this command will replace the heir with a new heir. This debug command will upload your game's latest crash dump. The tag of the country that should no longer class the specified province as a core. Optional. See argument information for where to place the file. what you want it to be called). The amount of devastation you wish to add the to aforementioned province. The ID of the province you wish to clear the flag from. This command will add the specified amount of army tradition to a specified country tag. This command adds the specified amount of authority to either your own country or the country with the specified tag. 1950.02.23 for the 23rd February 1950. If the ruler dies before he can complete the agenda, the malus is applied. The name/ID of the window you wish to open or close. This command can be used to change a Confucian country's progress towards harmonization. make_subject [country tag] [country tag] [subject type id]. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. The amount of years of age that the ruler of the country should be. Optional. This debug command initiates a forceful reevaluation of all planned army movements by the AI. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). This command forms a union between the two specified countries. If this argument is specified, the idea group will be added to this country. Stellaris Console Commands Negative numbers will remove money. This command reloads the texture with the specified name. fervor [amount] [country tag] DLC: Wealth of Nations. Optional. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. A number. This command adds the specified amount of mandate to the country you are currently playing as. This command will copy to your clipboard all timer info. The ID/type of modifier you wish to view the value of. The ID of the province to spawn the unit in. If game controller support is disabled (default), typing this command will turn it on. The ID of the province you wish to spawn Jan Mayen in. add_opinion [source country tag] [target country tag]. The ID of the province you wish to change the controller of. Estate IDs: The amount of loyalty you wish to add to the specified estate. Optional. Type a command into the text box and hit ENTER to send it. It polls valid events. Base tax is used in the calculation for province tax income. Grant them electorate. This command adds and removes karma from a specified Buddhist country. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). The province ID of the province you wish to change the culture of. This command adds the specified amount of sailors to the specified country. Type a command into the text box and hit ENTER to send it. The amount of administrative power you wish to add. This command adds a specified amount of doom to a country (of the Nahuatl religion). Negative numbers remove humans. The ID of the character to pass to the event. This command reloads the specified file. Specify a negative number to subtract. If no country tag is specified, this command will apply to the country that you are playing as. The ID of the province you wish to spread the revolution to. This command reloads the game's language files (localisation files located in the 'localisation/' folder). The hard part is actually freeing up an elector slot. leader [fire] [shock] [maneuver] [siege] [country tag]. EU4 Cheats and Console Commands First things first, it's worth noting that the in-game console is disabled if you're playing in Ironman mode. If a country tag is specified as an argument, this command will apply to the country with that tag. If specified, this should be the name of the animation you wish to spawn the actor with. The country tag of the country you wish to add the specified amount of money to. This command sets the base tax (multiplier) for the province with the specified ID to the specified value. This command adds the specified amount of levels in all technology types (for your current country). It is 'located' in the Papal States, but is separate from the country and can reform elsewhere by event if the country no longer exists, via event for any Catholic theocracy with more than one province . incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. These events are used to choose a new ruler in a republic when the current ruler dies, is forced out of office by event or subject interaction, or their term ends. See argument information for subject types and IDs. NOTE: This command has been reported as broken as of an update to warscore calculation. The ID of the subject type you wish to apply between the two countries. This console command adds the specified amount of unrest (advancement) to the specified faction. The country tag of the country you wish to apply this command to. This console command sets the drill for all sub units to the specified amount. This debug command will print debug data for the AI budget relating to the country you are playing as. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. This console command sets the devotion of the country with the specified tag to the specified amount. This command will also affect AI countries making them instantly colonize too. Useful for debugging issues related to AI budgets. flagship_heavy [name] [ability id] [ability id] [ability id]. This command can be used to advance the progress of a missionary within a specified province. The amount of man power is 1000x the number entered (e.g. Optional. Specify a negative number to remove loyalty. Press Tab after entering the beginning of a command to autocomplete it or display which commands start with the entered sequence. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. A number between 0 and 50 - higher numbers make the combat sound less frequent. The country tag of the country you wish to add or remove prestige from. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). See argument information for the game IDs (0-3). The value to set the specified country's leader's legitimacy to. you need to add the [<Amount>], for the first one add 100 so that you can pass the reform pretty easy, second one might just add 1 and see if it progress to next reform, never done it but these should be commands. The year at which, when reached, the command file should be ran. This command sets the base production efficiency (multiplier) for the province with the specified ID to the specified value. A number between 0 and 100. This command adds the specified Casus Belli against the country with the specified tag. Release vassal to be free through diplomacy or surrender in peace deal. This command enables and disables (toggles) the collision box debug information being drawn on the screen. Optional. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). Before anybody criticizes me I've played legitimately countless times, and I'm still (sort of, because I guess this invalidates the claim) playing legitimately in this (non-ironman mode) save. The amount of Revolutionary Zeal you wish to add. If not specified, the heir of your current country will be affected. Specify a negative value to remove Republican Tradition. Province IDs This is a debug command - it will validate all events (and won't trigger them). If you specify a country tag, the consort will be added to that country. doom [amount] [country tag] DLC: El Dorado. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). The country tag of the country you wish to annex. If not specified, the country you are playing as will be affected. The country tag of the country that the first country is a march of. admiral [fire] [shock] [maneuver] [siege] [country tag]. This is a debug command. This command will print the value of the specified modifier for the target country. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! This command improves a country's opinion of another country by 100. This command stops the debug timer from collecting data. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. The tag of the country you wish to make the owner of the specified province. The language tag of the localisation file you wish to reload (e.g. If not specified, the liberty desire of the country you are currently playing as will be changed. The tag of the country you wish to add/remove war exhaustion from. This debug command can be used to free up space from crash dumps. If not specified, the idea group will be added to the country you are currently playing as. This is a debug command. This debug command asserts the specified trigger. The country tag of the country you wish to add points to all powers for. If not specified, your current country will be affected. The ID of the institution you wish to embrace. 'echo test 123' would print 'test 123' to the console. The amount of stability to add. This command adds the specified amount of navy tradition to the country with the specified country tag. Optional. The tag of the country you wish to add or remove diplomatic power from. Hover over the faction you wish to add unrest to: the second number is the CID index. The name of the newly created light flagship (i.e. Specify a negative number to remove base unrest. The ID of the casus belli you wish to remove. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. This command adds a colonist to the country with the specified country tag. Is there a way to kill off (No Ruler) or is there a bug or a console command that changes the emperor. This debug command prints to the console 'Not Successful'. Optional. The ID of the province you wish to add devastation to. If the two specified countries are already integrating, this command will instantly complete the integration process. If executed without a command as an argument, a list of all commands will be printed to the console. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. The amount of drill to set the country's sub units to. The ID of the court member you wish to change the culture of. If the province is already a center of trade, its level will be adjusted to the specified level. The tag of the country you wish to change the amount of corruption within. Golden bull IDs: A number. flagship_galley [name] [ability id] [ability id] [ability id]. This command adds the specified amount to all 'power points'. This command will end all wars the specified country is engaged in. If you're over that, you can release a vassal. Hover over a cheat code to view detailed argument explanation. Specify a negative number to remove. The speed you wish to run the game at, a number between 0 and 5. If not specified, this command will affect your current country. If not specified, the admiral will be added to the country you are currently playing as. The country tag to print ideas to game.log for. This console command will pause the game when the specified in-game date is reached (i.e. Negative numbers reduce diplomatic power. This console command will create a light ship with the specified name and abilities as a flagship. setmissionaryprogress [province id] [progress]. Optional. The tag of the country you wish to be the aggressor (start the war). The tag of the country you wish to add a heir to. This command runs a list of commands in a specified file. Many codes can be unloaded by repeating the command, but sometimes reloading the save or exiting the game is necessary. This command restarts the debug timer. The admiral's Siege rating, a number from 0-6. The tag of the country you wish to change the Republican Tradition value of. The ID of the idea group you wish to add. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. This command removes the limitation that restricts amount of major missions you can choose from. All crash dumps older than the specified amount of days will be deleted. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. This command enables and disables (toggles) god mode. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. add_consort [country tag] [country tag] DLC: Rights of Man. If not specified, you will be granted the maximum amount of government ability points. The amount of harmony you wish to add. The tag of the country that placed the claim upon the previously specified province. This command resets the statistics that show in the 'powerspend' command. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). I essence I play Brunswick, and I want to form Hanover and become an elector . The command can be used to change the legitimacy of the specified country's leader. The ID of the estate agenda you wish to start. unexplored) parts of the map. This debug command runs the code test with the specified code test ID. Long time plater first time cheater. This command resets the personal deity of your current country. This is a debug command - it tests a specified mission. A number between 0 and 4 (4 being the most isolated). If not specified, your current nation will be affected. change_culture_court [court member id] [culture id]. The country tag of the country you wish to add or remove doom to/from. The amount of natives you wish to add to the aforementioned province. If you specify a country tag, the age of the heir of that country will be changed. Negative numbers will remove army professionalism. This command enables and disables (toggles) terrain incognita. Each side gets ticking warscore as long as they control the target. The leader's Maneuver rating, a number from 0-6. For example, 'commandlistfile.txt'. If not specified, this command will apply to the country you are currently playing as. The ID of the province flag you wish to clear. Contents 1 Elections 1.1 Election! The amount of army tradition you wish to add. The amount you wish to set the specified country's horde unity to. If game controller support is enabled, typing this command will turn it off. The ID of the trait you wish to remove from your ruler. Optional. This command starts a pirate within the province with the specified ID. I would recommend you have an alliance and royal marriage with them, because, aside from the relations bonus, alliances give you a +50 score and royal marriages give you a +10 score. That is as long as the electors keep their opinion on voting for you once the election comes, so you'll have to keep that opinion. If not specified, this will default to the country you are currently playing as. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. Specify a negative amount to remove base unrest. Optional. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. The amount of piety you wish to add to the specified country. Receiver. This command will add or remove war exhaustion from a specified country. The ID of the religion you wish to change the target country/provice to. The tag of the country you wish to make this a core of. Power points are powers like administrative power, military power, diplomatic power, etc for a country. Specify a negative number to remove prestige. The tag of the country you wish to make a march. Specify a negative number to remove money from the Curia Treasury. 5 is fastest, 0 is stopped (paused). This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). what you want it to be called). If AI war declarations are turned on, using this command will turn them off (default). If a country tag is specified as a second argument, absolutism will be added to this country. The country you were playing as before will be controlled by AI. If specified, the army professionalism of the country with this tag will be affected. This is a debug command. If a country tag is specified, it will be executed within that country. The ID of the trait you wish to add to your ruler. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. The amount of prestige you wish to add. Synthetics is an easter egg state that can only be created through this console command. This command sets the specified consort flag for the specified country tag. This command will add the specified amount of army professionalism to a specified country tag. The country tag for Holy Roman Empire in EU4 is: HLR The command to play as Holy Roman Empire in EU4 is: tag HLR The command to kill the ruler of Holy Roman Empire is: kill HLR The cheat to add Holy Roman Empire to your country's interest is: add_interest HLR Optional. The tag of the country you wish to toggle AI for. This command will make your current country surrender. This is a toggle command. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. The admiral's Shock rating, a number from 0-6. invest [investment id] [province id] DLC: Dharma. This command kills the first cardinal (in the cardinal list) of the specified country. add_republican_tradition [amount] [country tag]. 4027 - 6 Years of +2% Missionary Strength. Optional. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This command reloads the game's heightmaps. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. The ID of the province you wish to set the AI's invasion target to. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. karma [amount] [country tag] DLC: Common Sense. example: tag CAS (changes the country you are playing to castile (if it exists)) example 2: tag ARA (changes the country you are playing to aragon (if it exists)) example 3: tag TUR (changes the country you are playing to the ottomans (if it exists)) some country tags: france: FRA. This command kills a random leader (from any country in the game). This console command will clear all government reforms for the country with the specified country tag. This is a toggle debug command. This cheat sets the age of your country's consort to the specified amount of years. 15 would be 15 years old. 1 for level one, 2 for level two, and 3 for level three. This command enables and disables (toggles) the visibility of vertex textures in the game map. Casus Belli IDs If specified, this command will apply to the absolutism of the country with the specified tag. The level you wish to set your country's isolationism to. The ID of the province you wish to begin reformation within. The ID of the trait you wish to set for your country's military leader. This command sets the AI's invasion target to the province with the specified ID. This command adds an idea group to the country with the specified country tag. This command disables Great Power Frenzy. It is used to test touch/collisions. This command will change the corruption of a specified country to the specified amount. This command reloads the game's trade winds. The ability ID of an ability you wish to add to the newly created galley flagship. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as.
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