My most recent Germany experience : r/hoi4 - Reddit I prefer 1939.)? Before the invasion I had maximum amount of forts and anti aircraft guns along the Soviet/German (once polish) border, 152 divisions all ready to attack. The best option for until divisions you as russia should get a strong backbone of 24-30width all infantry divisions (you have the manpower) they suck yes, but they are a great fallback or even front line. well ur pretty s**** on my first game i won against soviet. It's not like soviet union can send all their men into the frontline there were a million men ready to defend against japan in Siberia they would not be called back until battle of moscow when it was clear japan was not going to attack. Fellow comrade, you have been called to action to take command of the mighty Red Army. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! What are some things I can do to properly defend a border? "A quote is easy to forge" - Julius Caesar. So, what are you waiting for? Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Which seems to drain German manpower in quick time. Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. Check out my other nation guides. So a diversionary attack in Ukraine will allow a successful, much larger push against Moscow. Make sure you have air support working. Valve Corporation. I can appreciate units on Stalingrad, but As just about any other nation you can upgrade your infantry equipment but with soviet union id research 1 level above the one you start with and keep building those untill years 1945-1947 by then germany is defeated and you have room to upgrade your infantry equipment, a lot of people get seduced into thinking high tech infantry equipment will make them stronger but in fact they cost a lpt more resources to build and are slower to build so you end up with less than what you need and in the end under equiped high tech divisions are weaker than fully equiped low tech divisions. Ohh and grab all of czechoslovakia without releasing slovakia so you dont get trouble with that as well. I cringe when I watch what little tank divisions they have drive back and forth over mountains, swamps and other horror-terrain that gives them mad attrition problems. Soviet Union Guide - Defense in Depth : r/hoi4 - Reddit When the front starts to bog down again as the Red Army reinforces, hold the attack then repeat a few days later. It took about a year and a half for me, launching in March 1941. Is there any nations you would like me to do? Even had France, UK and the allies on my side with non aggression pacts. New comments cannot be posted and votes cannot be cast. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending. Russia deploys at least 1,500 warheads on hundreds of missiles based from air, land, and sea platforms that can strike the entire U.S. homeland. What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . Cookie Notice . Stalin's Severed Right Hand "On the battle-fields of Verdun corpses grow as legacy. Its pretty easy, i personally group up "panzer gruppes" and they will have about 8-15 divisons i will try to have 3. Hi, thanks for the comment. I found as Germany's junior partner, Poland, putting pressure on one part of the front will cause the Soviets to send relief from other parts. What I do is build lots of 20width Infantry don't build forts but do include support AA in the infantry and SPAA in the armour divisions. It's a gruelling slog but eventually the giant will fall. I mean, come on, this is Germany, not late-game Allies. In terms of the order you should do your national focus tree, here is what I have found works best for me. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 . In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. 50 a 100? Oh yes, how could I forget? I wonder if its more rational to use Stalin Line. You can beat Germany quite easily as the Soviet union and some tips here were already really useful. To be a genuine PAIN for the Germans, your 'Old Guard' Field Marshals DO have a use; defending Hero Cities {Minsk, Odessa, Sevastepol, Kiev, et al} , match them up with 2 * 40 width mountain divisions and see how long they last !! Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). if you play single player dont attack russia before 1941. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. Add defenses along the Italian border (Try to get 10/10 defences all across the German and Italian borders) , then put your men on all that defensive ground. Forts on both sides of a river are a nasty trick; casualties getting TO the river, even more in CROSSING it ! Pregame I had civilian mode on and I even strengthened the Soviet Union pregame in custom settings. Hearts of Iron IV General Discussions - Steam Community I had a defensive line of lvl 4-6 bunkers on river/swamps/mountain with as many troops or more than the german and they simply didnt launched a big offensive because it would have been suicide. Just make you sure you have a decent air force to ensure air superiority. But, not the picture of course. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Check out today's epic new video to find out the. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Hello and welcome back to another Hoi4! Hello, thanks for your comment. I dont remember how many divisions i had, must have been around 80. Encircle them within static frontlines and let them starve, places like the baltic states especially with only a water border and the coast. I prefer using artillery, but rockets can be used. 2. i form a line along the east side of a river stretching north and south in RUSSIA. Conquering CZ, Poland, France etc. I'd actually just stack forts along the border - both the ones with Poland and the Baltics and the later longer one with Germany. You are using an out of date browser. Just go around them. Russian Patriotic Song: To Serve Russia - YouTube How to Unlock Papal States in Hearts Of Iron IV, How To Launch A Naval Invasion In Hearts of Iron 4. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Economy and production: HOI4 atm is a really game because of so many reasons the main one being AI is no challenge. If you want you can all mechanized, last time for fun i made light tank+ motorized divisions only, no infantry at all. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Playing my first HoI IV game (as Russia). Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. I have basically conquered all of the balkans, closed Gilbraltar and the Suez canal. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. with this build you and your 6000 panzers should arrive at moscow after around 10 months of fighting you will most likely still be near full strength too . Also befriend turkey and northern countries. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. Behind that was whatever mobile armor/motorized I could muster.generally worked towards a 5/5 armor/motor division. Scan this QR code to download the app now. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. 3) the Union is probably the most fun country to play, sure. I build almost every time to lvl 10 and always a lose! JavaScript is disabled. Tanks is 1 or 2 divisions with light tanks. Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. Notify me of followup comments via e-mail. Those will open several fronts for Stalin to worry about. Good divisions, combined with good stockpiles of equipment can always make a miracle. Your troops may also be running out of supplies. In 1940, the red army will still be lacking the numbers to defend all possible fronts effectively. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Prepare for a lot of micro creating breakthroughs and destroying pockets. So if you can beat the soviets, kill 10 millions of them while losing 50k don't tell me soviets are strong haha. #4 arctichound85 Jun 15, 2016 @ 6:26am The best way that I've found to defeat the Soviets is to prepare for a slog. All rights reserved. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Leningrad would come later. in a public forum. I had 212 divisions composed of infantry and including 4 Panzerarmees (1 Panzerarmee = 5 LARM, 5 MARM, 10 MOT). I am playing Italy and we are in late 1941. 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